(Provided by Hyunggi Squire)

Whose shoes are popular? Oral NFT issued by former presidents Roh Tae-woo, Kim Young-sam, Kim Dae-jung, and Lee Myung-bak

(Provided by Hyunggi Squire)

Hyungji Squire restored the actual shoes worn by past presidents and issued them as Non-Fungible Tokens (NFTs). Esquire restored the shoes of former Presidents Roh Tae-woo, Kim Young-sam, Kim Dae-jung, and Lee Myung-bak to the public. The shoes of former President Park Chung-hee will be unveiled on November 14, the birthday of former President Park.

Hyungji Squire was made to order for the shoes of the former president. To commemorate the 61st anniversary of the founding of this year, the shoe designs were restored through the historical verification of the shoe frames (lasts) and work orders of past presidents made and kept by shoe craftsmen and issued as NFTs. It is the first in the world to issue the actual shoes worn by the president as NFTs.

Hyungji Squire plans to donate the issued presidential oral NFT to the Presidential History Museum. The president’s oral NFT will be available on ‘Opensea’, the world’s largest NFT trading platform, starting from the 6th. After that, the president’s oral NFT will be additionally issued and sold at OpenC, and all proceeds will be donated.

In the restored shoes, you can see the shoe designs and tastes preferred by each president. President Park Chung-hee made and wore shoes with a shoe size larger than the actual size and heels about 40 mm high to appear taller. President Kim Young-sam is known to have preferred a design that intentionally raised the tongue (the leather that covers the instep) because of the high instep. President Lee Myung-bak preferred a plain toe style that dropped neatly to the toes.

NFT refers to a virtual asset created by combining a digital creation with a blockchain. By giving a unique data value to a digital file, an individual has ‘independent ownership’. Recently, the NFT market is expanding into various fields such as various business and infrastructure industries beyond the existing art and game industries.

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